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Sdl2 image mixer
Sdl2 image mixer









sdl2 image mixer
  1. Sdl2 image mixer archive#
  2. Sdl2 image mixer windows#

If there are any errors, make sure you didn't skip a step. Add the source file inside to your project. If you get an error when you run the program where it complains that it can't findĭll files, it means you messed up this step. For these tutorials, I'm assuming we're making 32bit applications.

Sdl2 image mixer windows#

C:\WINDOWS\SYSTEM32 is the 32bit windows system directory and C:\Windows\SysWOW64 is the 64bit system directory of 32bitĪpplications.

sdl2 image mixer

Will run, or inside of the system directory. Go find the SDL 2 folder you extracted and from the bin folder inside copy the dll files (all of them if there's more than one) and put it either where your executable If you get an error where the linker complains about a bunch of undefined references, it means you messed up this step.ħ)Like with plain SDL, the operating system needs to be able to find the dll files for the extension library while running. If you were setting up SDL_ttf, you'd put -lSDL2_ttf and you'd put -lSDL2_mixer It loads images as SDL surfaces and textures, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG, PNM, SVG, TGA, TIFF, WEBP, XCF, XPM, XV As of SDLimage 1.2.5, JPEG, PNG, TIFF, and WEBP image loading libraries are dynamically loaded, so if you don't need to load those formats, you don. Into the other linker options field after -lmingw32 -lSDL2main -lSDL2 and click OK. SDLimage is an image file loading library. In a directory I created C:\mingw_dev_libģ)Open up your SDL 2 project and go to project properties. I recommend putting it in a folder that you dedicate to holding all your development libraries for MinGW. Inside of i686-w64-mingw32 are the include, lib, and bin folders which contain everything we need compile and run SDL applications. It doesn't matter if you have a 64bit operating system, since we are compiling 32bit binaries we will be using the 32bit The 32bit binaries for this tutorial set. 2) This is important: most compilers still compile 32bit binaries by default to maximize compatibility. That folder there should be a bunch of folders and files, most importantly i686-w64-mingw32 which contains the 32bit library and x86_64-w64-mingw32 whichĬontains the 64bit library.

Sdl2 image mixer archive#

Open up the tar archive and the should be a folder called SDL2_image-2. Open the gzip archive and there should be a tar archive.











Sdl2 image mixer